![]() As the desktop version includes the store, one could guess why Apple wouldn't be fond of that in their own App Store. It appears that Valve resolved this issue by having the iOS version of Steam Link launch in a specialized version of Big Picture mode, as opposed to the Android version, which offers a more general remote connection to the desktop application. And that even extends to apps that attempt to bypass that policy by redirecting users to outside stores, with Apple cracking down on apps that did such. ![]() Apple's initial rejection 0f the app likely came from the company's policy of receiving a cut for anything sold directly through third-party applications there is no doubt that Apple didn't want users to buy Steam games on their own iOS devices.
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